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	<title>Comments on: Besmoke &#8211; Interactive Fluid Dynamics with iPhone and Sound Reactivity</title>
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	<link>http://www.monkeysandrobots.com/archives/124</link>
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		<title>By: Thomas Kuehn</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-69</link>
		<dc:creator>Thomas Kuehn</dc:creator>
		<pubDate>Mon, 04 May 2009 13:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-69</guid>
		<description>Well done, Eric. Intuitive as it should be...
I`d also like to know about getting the NIA output signals as I work on a project in which the alpha and beta waves should be transferred to mechanic actions.</description>
		<content:encoded><![CDATA[<p>Well done, Eric. Intuitive as it should be&#8230;<br />
I`d also like to know about getting the NIA output signals as I work on a project in which the alpha and beta waves should be transferred to mechanic actions.</p>
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		<title>By: Besmoke &#171; Mindshare Labs</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-68</link>
		<dc:creator>Besmoke &#171; Mindshare Labs</dc:creator>
		<pubDate>Fri, 24 Apr 2009 06:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-68</guid>
		<description>[...] MORE here&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] MORE here&#8230; [...]</p>
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	<item>
		<title>By: Demo: Brainwave Controlled iPhone App - BIL Conference</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-67</link>
		<dc:creator>Demo: Brainwave Controlled iPhone App - BIL Conference</dc:creator>
		<pubDate>Tue, 07 Apr 2009 13:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-67</guid>
		<description>[...] I installed it at the BIL conference this last weekend, and took some time to record the strangest demo I possibly could. Are you confused? Check out the documentation at exothermia.net/monkeys_and_robots/2009/01/26/besmoke-fluid-simulation/ [...]</description>
		<content:encoded><![CDATA[<p>[...] I installed it at the BIL conference this last weekend, and took some time to record the strangest demo I possibly could. Are you confused? Check out the documentation at exothermia.net/monkeys_and_robots/2009/01/26/besmoke-fluid-simulation/ [...]</p>
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	<item>
		<title>By: Jon Lesser</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-66</link>
		<dc:creator>Jon Lesser</dc:creator>
		<pubDate>Sat, 14 Feb 2009 06:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-66</guid>
		<description>Great project, Eric. How did you go about getting alpha, beta, and EMG output signals from the NIA? I have one and I&#039;d like to use it as an input for a project.</description>
		<content:encoded><![CDATA[<p>Great project, Eric. How did you go about getting alpha, beta, and EMG output signals from the NIA? I have one and I&#8217;d like to use it as an input for a project.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: News for Geek &#187; Brain controlled fluid simulation</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-65</link>
		<dc:creator>News for Geek &#187; Brain controlled fluid simulation</dc:creator>
		<pubDate>Wed, 11 Feb 2009 03:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-65</guid>
		<description>[...] another video demo of [Eric]&#8217;s Besmoke interactive fluid simulation that we covered earlier. It was put together for the BIL Conference [...]</description>
		<content:encoded><![CDATA[<p>[...] another video demo of [Eric]&#8217;s Besmoke interactive fluid simulation that we covered earlier. It was put together for the BIL Conference [...]</p>
]]></content:encoded>
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		<title>By: Spoofscript &#187; Blog Archive &#187; Fluid simulation controlled by the human mind</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-64</link>
		<dc:creator>Spoofscript &#187; Blog Archive &#187; Fluid simulation controlled by the human mind</dc:creator>
		<pubDate>Tue, 10 Feb 2009 23:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-64</guid>
		<description>[...] is a video of mind-control of the Besmoke fluid simulation [...]</description>
		<content:encoded><![CDATA[<p>[...] is a video of mind-control of the Besmoke fluid simulation [...]</p>
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	<item>
		<title>By: Brain controlled fluid simulation - Hack a Day</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-63</link>
		<dc:creator>Brain controlled fluid simulation - Hack a Day</dc:creator>
		<pubDate>Tue, 10 Feb 2009 22:50:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-63</guid>
		<description>[...] another video demo of [Eric]&#8217;s Besmoke interactive fluid simulation that we covered earlier. It was put together for the BIL Conference [...]</description>
		<content:encoded><![CDATA[<p>[...] another video demo of [Eric]&#8217;s Besmoke interactive fluid simulation that we covered earlier. It was put together for the BIL Conference [...]</p>
]]></content:encoded>
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		<title>By: Dennis Landi</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-62</link>
		<dc:creator>Dennis Landi</dc:creator>
		<pubDate>Sun, 01 Feb 2009 01:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-62</guid>
		<description>It is interesting how computationally inexpensive this is.  How about hooking the Chuck API up to actual music, or &quot;found sounds&quot; like children playing?

This does not quite, yet, reach the realm of art for me, and is still in the realm of &quot;cool techie things I did in the car with a bunch of clowns&quot;, but hooking up the fluid dynamics to music might change that.

Great job.

-d</description>
		<content:encoded><![CDATA[<p>It is interesting how computationally inexpensive this is.  How about hooking the Chuck API up to actual music, or &#8220;found sounds&#8221; like children playing?</p>
<p>This does not quite, yet, reach the realm of art for me, and is still in the realm of &#8220;cool techie things I did in the car with a bunch of clowns&#8221;, but hooking up the fluid dynamics to music might change that.</p>
<p>Great job.</p>
<p>-d</p>
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	<item>
		<title>By: Besmoke - interactive fluid dynamics - machine quotidien</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-61</link>
		<dc:creator>Besmoke - interactive fluid dynamics - machine quotidien</dc:creator>
		<pubDate>Sat, 31 Jan 2009 19:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-61</guid>
		<description>[...] Besmoke - Interactive Fluid Dynamics with iPhone and Sound Reactivity [...]</description>
		<content:encoded><![CDATA[<p>[...] Besmoke &#8211; Interactive Fluid Dynamics with iPhone and Sound Reactivity [...]</p>
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	<item>
		<title>By: FireShaman</title>
		<link>http://www.monkeysandrobots.com/archives/124/comment-page-1#comment-60</link>
		<dc:creator>FireShaman</dc:creator>
		<pubDate>Wed, 28 Jan 2009 20:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.exothermia.net/monkeys_and_robots/?p=124#comment-60</guid>
		<description>I&#039;m going to take a shot in the dark here and say that you go to the Playa once or twice a year....</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to take a shot in the dark here and say that you go to the Playa once or twice a year&#8230;.</p>
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